Wednesday, August 24, 2011

Manny Tracker Beta Released

After adding a few features and fixing a ton of bugs, I feel its time to unleash the current beta build of Manny Tracker upon the world.

You can download it here:
Download Manny Tracker Beta

Sunday, August 21, 2011

TIO Integration Almost Done

So I've finished the bulk of the code for TIO Generation. You can now import TIO results in to Manny Tracker, and you can no export the player list into a empty TIO file ready to generate brackets. One cool trick is that I generate the TIO player list using the TIO skill levels so that it should generate a balanced bracket. Here are some screenshots:

 


As you can see, TIO generates brackets based off a players assigned Skill Level (1-10, 10 being highest) derived from each players current TrueSkill rating and their current ranking compared to all other players.

Friday, August 19, 2011

NORTHWEST MAJORS 3 DATE OFFICIALLY CONFIRMED!!!


NWM3 will be featuring 7 main games during the tournament, with additional events to be announced in the next couple weeks.
The games that will be played are… 
XBOX360
Super Street Fighter 4: Arcade Edition
Marvel vs Capcom 3: The Fate of Two Worlds
Street Fighter 3: Third Strike Online Edition
Playstation 3
BlazBlue Continuum Shift 2
Mortal Kombat
Tekken 6: Bloodline Rebellion
Arcade Cabinet
Super Street Fighter 2 Turbo

Check the site for more infomation:

Sunday, August 14, 2011

TIO Integration New Features

I'm making progress on adding TIO integration to Manny Tracker. 
You will be able to import tio results, export players, and generate seeding based off of ranks. I planning on implementing seeding based off some really good info I found in this article on seeding:http://www.davidmarcus.com/Art​icles/Seed.pdf

Thursday, August 11, 2011

TIO Intergration

The local fighting game community here in Washington State uses TIO for almost all of our tournaments. What is TIO you ask? Well it's one of the best tournament/bracket programs you can find on the web, and best of all it's free!
So, after poking around in the save files from some of our past tournaments, I found that the information is stored in an XML format. Which is very awesome, because now I can add TIO intergration into Manny Tracker.
This should allow some very cool features such as the ability to automatically seed the brackets based on current ranks and also the ability to automatically record tournament results.

If you havent seen TIO yet, check it out!

http://allisbrawl.com/tio/

Sunday, August 7, 2011

Alpha Build Of Manny Tracker

Here's the first alpha release of my Microsoft TrueSkill(TM) based ranking software. It's buggy, not feature complete and pretty hacked together, but it works. Go ahead and download it and give it a try.
I've included a sample CSV file that can be imported so you can see some basic results. Feed free to add players, matches, or even start fresh and try inputting some of your own data from whatever game you play.
Requires .NET 4

https://sites.google.com/site/innersanctumsoftware/home/files/MannyTracker.zip?attredirects=0&d=1

TrueSkill(TM) Application Alpha Screen Shot

I've been working on an application that can be used to track matches between players and then rank them using Microsoft's TrueSkill(TM) Rating System. I've posted a screen shot of the current alpha build in action after importing a CSV file containing all the player and match data I have collected over the last 8 months from our local Tekken Scene.

I still have a lot of work to do to get things looking and running well but things are coming along very well.

I'm of course open to suggestions,feedback, and suggestions for new features on the app and I'm hoping people will be able to use it for many different games such as Street Fighter, MVC3, Etc.

Saturday, August 6, 2011

The beginning of a new legacy... or not.

So I've decided to begin a blog to generally document and support some ongoing development projects that I have been working on. On occasion I will also post links, info, articles, and opinions on different games and my involvement with the Fighting Game Community here in Washington State. With of course a few shameless plugs for my some of my friends and their endeavours (*cough* www.seattletekken.com *cough*)

I have two projects under-way right now, one is for using the Microsoft TrueSkill™ rating system outside of XBL, and the other is my first serious attempt at Indie Game Development. I'm by no means any good at blogging, development or fighting games but I do what I can. So expect things to hopefully change and improve over time and I'm always open to helpful feedback.

Now on with the show!